Corinth in 2 days, on foot
This 2-day self-guided walking plan for Corinth covers 13 narrated sights in an easy day-by-day order. Each day is split into a morning and an afternoon loop, and every stop has a two to three minute audio story in the Gingerguide app.
You set the pace: this is a suggested order, not a schedule. Walk it in 2 days, or stretch it out. Reorder freely; Corinth rewards a detour.
The Corinth route at a glance
Day 1
Day 1 covers 7 stops and about 0.4 km on foot, from Archaeological Museum of Ancient Corinth to Sanctuary of Poseidon at Isthmia. 3 longer hops are best done by public transport or taxi. ≈ 0.4 km of walking, about 5 min
Morning
- Archaeological Museum of Ancient Corinth: The Archaeological Museum of Ancient Corinth, built in 1932 inside the site, with finds from prehistory to Byzantine times, Roman mosaics and statues, and the archaic Twin Kouroi of Tenea. 0.1 km on foot (2 min) to the next stop
- Temple of Apollo: The Temple of Apollo of Ancient Corinth, built in the mid-sixth century BC, whose seven surviving monolithic Doric columns stand on a ridge below the great rock of Acrocorinth. 0.2 km on foot (2 min) to the next stop
- Peirene Fountain and the Lechaion Road: The Peirene fountain of Ancient Corinth, a famous spring of Greek myth with Roman arched chambers, beside the Lechaion Road, the paved main street that led north to the harbour. 0.1 km on foot (1 min) to the next stop
- Roman Forum and the Bema: The Roman forum of Corinth, the centre of the city refounded by Julius Caesar, with shops, temples and the Bema, the speaker's platform where tradition places Saint Paul before the governor Gallio. 1.7 km to the next stop: take transport
Afternoon
- Acrocorinth: Acrocorinth, the great fortified rock about 575 metres high above Ancient Corinth, with three lines of walls built over two thousand years and wide views over the Gulf of Corinth and the Saronic Gulf. 11 km to the next stop: take transport
- Kenchreai: Kenchreai, the eastern harbour of ancient Corinth on the Saronic Gulf, where the Roman breakwaters now lie under the sea and, by the Bible's account, Saint Paul set sail for Syria. 3.7 km to the next stop: take transport
- Sanctuary of Poseidon at Isthmia: The sanctuary of Poseidon at Isthmia near the east end of the Corinth Canal, home of the Isthmian Games, with the foundations of the temple, the starting line of an early stadium and Roman baths.
Day 2
Day 2 covers 6 stops and about 0.9 km on foot, from Corinth Canal to Ancient Stadium of Nemea. 4 longer hops are best done by public transport or taxi. ≈ 0.9 km of walking, about 10 min
Morning
- Corinth Canal: The Corinth Canal, a straight sea-level channel a little over 6 km long, cut through the rock of the Isthmus between 1882 and 1893, with sheer walls and bridges high above the narrow water. 2.6 km to the next stop: take transport
- Diolkos: The Diolkos, a paved trackway of about 600 BC near the west end of the Corinth Canal, on which boats and cargo were hauled overland across the Isthmus for more than six centuries. 13 km to the next stop: take transport
- Heraion of Perachora: The Heraion of Perachora, a sanctuary of Hera in a small cove at the tip of the Perachora peninsula on the Gulf of Corinth, with temple foundations, a stoa, a cistern and a lighthouse above. 13 km to the next stop: take transport
Afternoon
- Ancient Sikyon: Ancient Sikyon on its plateau above the Gulf of Corinth, a city famous for its artists and for its tyrant Cleisthenes, with a Hellenistic theatre and a small museum of mosaics and sculpture. 19 km to the next stop: take transport
- Temple of Zeus at Nemea: The Temple of Zeus at Nemea, a Doric temple of about 330 BC in a quiet valley south-west of Corinth, where the Nemean Games were held and, in myth, Heracles killed the lion. 0.9 km on foot (11 min) to the next stop
- Ancient Stadium of Nemea: The ancient stadium of Nemea, of the late fourth century BC, with its stone starting line, its water channel and a vaulted tunnel for the athletes, among the oldest surviving vaults in Greece.
Walking distances and times follow streets and footpaths (routing by openrouteservice.org, map data © OpenStreetMap contributors). Times are walking only, at an easy pace; add time at each stop.
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Turn the radar on in the app and keep your phone in your pocket; it taps you on the shoulder when a Corinth story is close, so you never miss a stop.
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Full Corinth guide and all stops →
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